SportsMonkie.com
Basketball

What Is Player Efficiency Rating (PER) in Basketball?

By SportsMonkie Basketball Desk Updated August 8, 2026
Basketball player driving to the basket, illustrating player efficiency rating (PER)
On this page4
  1. 01How PER is built (in plain terms)
  2. 02How to read PER
  3. 03The catch: what PER gets wrong
  4. 04Where PER fits with other stats

Player efficiency rating (PER) is a single number that sums up everything a player does on the court — scoring, rebounding, assists, steals, blocks, and the negatives like missed shots and turnovers — into one per-minute, pace-adjusted rating. Created by analyst John Hollinger, its defining feature is the scale: PER is rescaled every season so that the league average is always exactly 15.00. That fixed anchor is the whole point. A 22 PER means the same thing this year as it did twenty years ago, because average is pinned at 15 no matter how the game’s scoring environment shifts.

How PER is built (in plain terms)

The full PER formula is genuinely long — it credits a player for every positive box-score event, subtracts for the negatives, adjusts for team pace so fast and slow teams are compared fairly, converts everything to a per-minute basis, and then rescales the league to a 15.00 average. Reproducing all twenty-plus terms by hand is not the goal, and trying to would only invite mistakes.

What matters is the logic in three steps:

  • Add up the good, subtract the bad. Points, rebounds, assists, steals, and blocks push PER up; missed field goals, missed free throws, and turnovers pull it down, each weighted by an estimate of its value.
  • Make it per-minute and pace-neutral. A player who produces the same in fewer minutes rates higher, and playing on a fast team does not inflate the number.
  • Anchor the league at 15. The final rescaling guarantees average is always 15.00, which is what makes cross-era comparison possible.

How to read PER

Because 15 is fixed as average, the tiers are easy to hold onto.

PERRating
30.0 and upHistoric, all-time season
25.0 to 29.9MVP-level
22.9 to 24.9All-Star
20.0 to 22.8Borderline All-Star
16.5 to 19.9Solid starter
15.0Exactly league average
Below 13Bench-level or worse

The highest single-season PERs in history have reached into the low 30s — a level so far above 15 that it captures the most dominant statistical years the sport has produced.

The catch: what PER gets wrong

PER’s convenience is also its weakness, and it is worth being blunt about it. The formula is built almost entirely from the box score, which creates two well-known distortions:

  • It rewards volume. A player who takes a lot of shots can pad PER even at mediocre efficiency, because makes add more than misses subtract in the weighting. Hollinger himself acknowledged PER is not a pure efficiency stat despite the name.
  • It undervalues defense. Steals and blocks are the only defensive events in the box score, so an elite perimeter defender who alters shots and never gambles for steals gets almost no credit. Great defense that does not show up in the numbers is largely invisible to PER.

Because of that, PER is best treated as a fast summary rather than a final ranking. It tells you who is producing a lot per minute; it does not settle who is the most valuable player, especially on the defensive end.

Where PER fits with other stats

For the specific things PER blends together, the single-purpose stats are sharper. True shooting percentage isolates scoring efficiency, effective field goal percentage isolates shot-making, and usage rate isolates how much of the offense a player carries. Read together, they give the detail PER compresses into one figure.

To see the players whose all-around production drives PER to its heights, the greatest NBA players is stacked with the names atop the career leaderboard, and the highest-scoring NBA game shows what peak box-score output looks like on the scoreboard.

In short: PER is Hollinger’s per-minute, pace-adjusted summary of box-score value, scaled so 15 is always average and 25-plus is MVP-level — a handy shorthand that leans toward scorers and shortchanges defenders, so use it alongside sharper stats, not instead of them.

Share this article

Frequently asked questions

What does a PER of 15 mean?+

It means exactly league average. PER is rescaled every season so the league-wide average always equals 15.00, no matter how scoring trends change. That fixed anchor is what lets you compare a PER across different eras — a 22 is above average whether it came in 1995 or today.

Who created PER?+

Analyst John Hollinger developed player efficiency rating in the early 2000s. It was one of the first widely published all-in-one player ratings and helped bring advanced stats into mainstream basketball coverage. Basketball Reference publishes it for every player and season.

What is a good PER?+

Above 15 is above average. Roughly 18 marks a solid starter, 20 to 22.9 is borderline All-Star, 22.9 to 25 is All-Star level, and anything above 25 is MVP territory. The highest single-season marks in history have reached into the low 30s.

Why is PER criticized?+

Because it rewards volume scoring and undervalues defense. PER is built mostly from box-score events, so a player who shoots often can inflate it even at poor efficiency, while great defenders who do not fill the box score get too little credit. It is a useful summary, not a complete verdict.

Is PER a per-game or per-minute stat?+

Per-minute. PER is pace-adjusted and calculated per minute played, then scaled so 15 is average. That means a bench player with limited minutes can post a high PER, so it is often read alongside minutes and games to separate genuine stars from small-sample standouts.

Is PER better than true shooting or usage rate?+

They do different jobs. True shooting measures scoring efficiency and usage rate measures shot volume; PER tries to combine everything into one figure. PER is a fast summary, but the single-purpose stats are cleaner for the specific thing they measure. Analysts use them together.

Sources

Play & tools

Free browser games and tools — no account, no download.

  • Play 82-0 — Draft five, one per position, and see if your lineup can go a flawless NBA season.
  • Play Era Ball — Draft an all-time NBA roster from a single era, then simulate a season and chase a perfect run.
  • Play 32-0 — Draft five college basketball legends, one per position, and chase a perfect 32-0 national title.
  • Explore all our games →

Related basketball guides

View all →